2007年5月23日 星期三

[TWOW] 2.1.0 Patch 職業篇

Druids
德魯依(此部份轉自PTT WOW板作者wildbloodcat的翻譯)
-  The Druid Epic Flight Form is now available through a series of
   quests.
德魯伊史詩飛行型態現在能在一系列的任務中取得。
-  Barkskin now reduces all damage taken, with its duration reduced
   to 12 seconds and cooldown reduced to 1 minute. The tooltip has been
   adjusted to indicate this ability can be used while frozen,
   incapacitated, or cowering in fear. That functionality was already
   present, but not listed in the tooltip.
樹皮術現在降低所有的傷害吸收,同時它的持續時間降低至12秒還有冷卻時間
降低至1分鐘。功能說明已調整成這個技能可以在冷凍、無力(暈眩?)、恐懼
時使用。這些功能早已啟動,但功能說明中卻無表明。

-  Bear Form and Dire Bear Form: The bonus health from shapeshifting
   into these forms will again be removed correctly when shifting out of
   these forms.
熊型態及巨熊型態:這些形變所給予的生命點數加值將在解除變形時,正確的按
照百分比移除。

-  Bestial Wrath: The immunity granted by thtis ability now lasts the
   full duration of the ability. Bestial Wrath now grants immunity to
   Cyclone. Cyclone will no longer prevent the immunities from being
   granted.
狂野怒火:這個技能給予的免疫能力現在能完整保持至該能力的持續時間。現在
狂野怒火對龍捲風免疫。現在龍捲風不在能干預獲得免疫者了。
(這個似乎是獵人的...Bz放錯區)

-  Celestial Focus: The delay on the stun effect for Starfire has been
   reduced.
強化星火術:星火術的昏迷效果延遲已被減少。

-  Cyclone: This ability will no longer work on hunters with The
   Beast Within active or hunter pets with Bestial Wrath active.
龍捲風:這個技能不在能對啟動了狂野怒火的獵人或獵人的寵物作用。

-  Feral Charge now suppresses all Slowing effects while charging the
   target.
野性衝鋒現在在對目標衝鋒時能壓抑所有的緩速效果。

-  Fixed a data error that caused Swiftmend to generate more threat
   than intended.
修正資料錯誤,迅癒不再造成預期外的額外威脅值。

-  Force of Nature: These pets will now come into the game with full
   health, including that gained from a percentage of their master's
   stamina.
自然之力:這些寵物將會滿血進場,包含他們主人的耐性加成。

-  Force of Nature: The Treants summoned by this spell will now
   correctly attack your target even if it is neutral or non-aggressive.
自然之力:被這個法術召喚來的樹人現在將正確的攻擊你的目標,包含中立
以及非主動的目標。

-  Gift of the Wild, ranks 1 and 2, are now available on trainers.
-  Gift of the Wild, ranks 1 and 2, are now available on trainers.
野性賜福,第一、二階,現在能跟訓練師學習。

-  Gift of the Wild: Rank 3 of this ability now has the same range as
   ranks 1 and 2.
野性賜福:現在這個技能的第三階其範圍和第一、二階相同。

-  Improved Leader of the Pack: This ability will no longer generate
   threat.
增強獸群領袖:這個能力不再增加威脅值。

-  Lacerate: The tooltip has been adjusted to indicate it does initial
   bleed damage when the ability first lands.
割裂:功能說明已經更正顯示為它再第一次施展時會立刻造成流血傷害。

-  Lifebloom: Each additional application of this spell will now
   include the full bonus from effects which increase healing. The final
   heal, however, is still unaffected by stacking multiple applications
   of this spell.
生命之花:每一次疊加該法術將包含了完整的效果加成,會增加治療效果。
最後的治療效果,無論如何,並不會因多重疊加而增加效用。

-  Mangle(Bear): Damage increased by 15%, but bonus threat reduced so
   that overall threat generation will be unchanged.
芒果(誤)(熊):傷害增加15%,但是威脅值加成降低,所以總威脅加成
並無改變。

-  Nature's Grace: This talent is now triggered by Swiftmend and
   Lifebloom, and is triggered by and affects Cyclone.
自然之賜:這個天賦現在能被迅癒以及生命之花觸發,而且能被其作用的龍捲
風觸發。

-  Nature's Grasp: The mana cost has been removed from all ranks as
   intended.
自然之握:法力需求已照預定程序移除。  

-  Omen of Clarity: This spell is no longer castable in Tree of Life
   Form or Moonkin Form.
清晰預兆:這個法術不再能在生命之樹或梟獸型態下施展。

-  Prowlwill now be broken correctly by damage shields such as Oil
   of Immolation.
潛伏現在會受到傷害型護盾的影響而失效。   

-  Rake: The tooltip has been adjusted to indicate the initial damage
   done is bleed damage. In addition, Rake can now always be
   re-applied, even when Mangle is active.
掃擊:功能說明已被變更為首擊傷害為流血傷害。現在能不斷的上掃擊,
即使割碎啟動中。

-  Shapeshifting will no longer remove the Rotting
   Putrescence creature debuff.
變形將不再移除Rotting Putrescence creature(?)這個debuff。

-  Subtlety (Restoration Talent) now applies to all spells, not just
   healing spells.
微妙(恢復天賦)現在對所有法術作用,而非只有醫療法術。

-  Swiftmend: This ability will now be correctly penalized for casting
   low rank Rejuvenations and Regrowths just as other healing spells
   are penalized.
迅癒:如同其他的醫療法術會受到減值;現在這個技能在施展低階回春或癒合
的時候會正確的被減值。

-  Swiftmend:  The button for this ability will now be greyed out when
   your current target does not have Rejuvenation or Regrowth.
迅癒:若你現在的目標沒有回春或癒合的時候這個技能的按鈕會呈現灰色。

-  Teleport: Moonglade: This spell is no longer castable in Tree of
   Life Form.
傳送:月光林地:這個法術將不再能於生命之樹型態下施展。

-  Tree of Life Form: The tooltip has been corrected to indicate
   Nature's Swiftness and Rebirth are castable in this form.
生命之樹型態:功能說明已經被變更為此型態能施展自然迅捷以及重生。
                                                                               
Hunters
獵人(此部份轉自PTT WOW板作者wildbloodcat的翻譯)

-  A new Avoidance ability can now be taught to hunter pets. This
   effect reduces the damage they take from area of effect spells and
   abilities.
現在有新的技能「Avoidence」能教導獵人的寵物。這個效果會降低他們受到範圍
性魔法及技能所造成的傷害。

-  A new Cobra Reflexes ability can now be taught to hunter pets. This
   effect increases attack speed but reduces damage.
現在有新的技能「Cobra Reflexes」能教導獵人的寵物。這個效果會增加攻擊速
度但是降低傷害

-  Arcane Shot: Casting lower ranks of Arcane Shot than your maximum
   rank will now reduce the bonus you receive from attack power.
奧術射擊:施展比你現在所能使用最大等級的奧術射擊低等的奧術射擊時將減少從攻擊
強度中所獲得的加成

-  Aspect of the Cheetah/Pack: Wand damage will again correctly daze
   players with this effect active.
豹群/獵豹守護:這個效果開啟時,魔杖傷害將正確的造成玩家暈眩。

-  Clever Traps now affects Snake Trap.
靈巧陷阱現在能對毒蛇陷阱作用

-  Entrapment (Survival): Effect duration reduced to 4 seconds and is
   now subject to diminishing returns in PvP.
誘捕(生存):效果持續時間降低為4秒而且現在在PVP會有遞減效果。

-  Entrapment: The tooltip has been corrected to indicate it works on
   Snake Trap.
誘捕:毒蛇陷阱上的功能說明已更正其效果說明。

-  Expose Weakness: The chance for this talent to trigger has
   increased to 33/66/100% chance at 1/2/3 talent points.
弱點識破:這個天賦增加成有1/2/3點天賦時會有33/66/100%的啟動率。

-  Ferocious Inspiration: This ability will now trigger Kill Command
   correctly.
兇性鼓舞:這個技能現在會正確的觸發殺戮指令。

-  Flare cooldown increased to 20 seconds, and duration reduced to 20
   seconds.
閃光彈冷卻增加至20秒而持續時間降低至20秒

-  Frenzy: This talent can now trigger from Kill Command.
狂亂:現在殺戮指令能觸發這個天賦。

-  Frost Trap: This trap no longer breaks stealth from its slowing
   effect.
冰霜陷阱:這個陷阱不再能經由它的緩速效果使潛行失效。

-  Go for the Throat no longer causes additional threat.
穿喉不再造成多餘的威脅值。

-  Hunter's Mark: This ability now becomes stronger each time the
   target is struck by a ranged attack.
獵人印記:現在當目標被遠距離攻擊時,每爆一次該技能能力會被強化一次。

-  Improved Hunter's Mark: Adjusted the tooltip to indicate this
   talent only grants melee attack power equal to the base ranged attack
   power on the Hunter's Mark.
增強獵人印記:調整功能說明以指出這個天賦只讓進戰攻擊增加同等於基本
遠程攻擊。

-  Kill Command has been removed from the global cooldown. The shout
   animation has been removed.
殺戮指令已經不會造成公用冷卻時間。吶喊動作已被移除。

-  Kill Command: This ability will now still work even when your pet
   is out of your line of sight.
殺戮指令:現在當你的寵物不在視線範圍內,這個能力依然可以啟動 

-  Readiness: Now resets the cooldown on Misdirection.
準備就緒:現在能重置誤導的冷卻時間

-  Revive Pet: The tooltip has been adjusted to indicate the pet
   returns with a percentage of its base health. It will not get an
   increased percentage of the bonus health it receives from a
   percentage of its master's stamina.
復活寵物:功能說明已被調整成顯示寵物會以牠的基本生命值復活。牠不會
因主人的韌性得來的生命值加成而得到多餘的生命點數。

-  Scatter Shot: This ability will now trigger Kill Command when
   it critically strikes.
驅散射擊:當這個技能爆擊時,將觸發殺戮指令

-  Scorpid Poison: Ranks of this ability now appear in correct order
   in the pet training window.
蝎毒:現在寵物訓練視窗能正確顯示這個技能的等級。

-  Survival Instincts now also increase attack power by 2/4%.
生存本能現在也能增加2/4%的攻擊強度。

-  The quest creature, Death Ravager, is no longer able to be tamed.
任務生物,Death Ravager,已不能被馴化。

-  The Razorfang Ravager can now be tamed.
Razorfang Ravager 現在能被馴化。

-  Hunter Mend Pet/Improved Mend Pet Changes:
獵人治療寵物/強化治療寵物變更:

      Replaced the current Mend Pet channel spell with an instant cast
      heal over time.
即時HOT法術取代原本的施法連接。

      No combat reset, resets global cooldown
沒有戰鬥重置,重置公用冷卻時間。

      The mana cost has been reduced and the heal value increased.
所需要的法力降低而治療量增高。

      Duration on Heal Over Time increased to 15 seconds in 3 second
       increments.
HOT持續時間增加至15秒,每三秒加一次。

      Changed the graphic to better represent the Heal Over Time effect
      on the pet.
寵物的狀態圖像更改成更適合HOT的圖像。 

      The Mend Pet heal over time buff is now able to be dispelled.
治療寵物的HOT buff現在能被驅散。

      Bonus healing gear will no longer effect Mend Pet.
醫療裝現在不能影響寵物治療。

      Added a 10% and 20% reduction to the mana cost of Mend Pet in
      Improved Mend Pet talent (Beast Mastery).
增強寵物治療多增加了降低10以及20%的法力需求(獸王)。

                                                                               
Mages
法師 (轉錄自NGA作者 duskashes 與PTT WOW板作者togolu)
-  Added a new rank of Ice Barrier to mage trainers.
法師訓練師增加一個新等級的寒冰護體。

-  Arcane Brilliance, rank 1, is now available from trainers.
奧術光輝:等級1,現在可以從訓練師處直接學習。

-  Arcane Brilliance: Rank 2 of this ability now has the same range
   as rank 1.
奧術光輝:等級2現在將擁有和等級1一樣的有效範圍。

-  Arcane Missiles: Rank 3-11 will now consistently pulse 5 shots of
   arcane damage.
奧術飛彈:等級3-11將會持續的射出5發奧術傷害。

-  Arcane Missiles: This spell is now affected by Spell Haste.
奧術飛彈:該法術現在被“急速施法”效果影響。

-  Arctic Winds (Frost Talent) now also increases all Frost damage
   caused by 1-5%.
寒地之風(冰系天賦)現在會增加冰系法術的造成的法傷1-5% 

-  Cold Snap: The tooltip has been adjusted to indicate it only resets
   cooldowns caused by Frost spells. e.g.: Cold Snap will not reset
   the cooldown caused by Dragon's Breath.
急速冷卻:該技能的說明現在被調整為只重置因“冰系技能”而引起的冷卻。
舉例:急速冷卻不會重置因為龍之吐息引起的技能冷卻。

-  Conjure Mana Emerald: This spell now triggers a global cooldown as
   intended.
製造法力綠寶石:該技能現在和其他技能一起共用公用冷卻。

-  Counterspell duration reduced to 8 seconds, and the cooldown reduced
   to 24 seconds.
魔法反制的效果降低到8秒,冷卻降低到24秒。

-  Fixed some data errors that caused Arcane Blast, Ice Lance and
   Molten Armor to generate more threat than intended.
修改一些因為奧術衝擊、冰槍以及熔岩護甲引起的數據錯誤而產生比應有更多的仇恨。

-  Frostbite effect is now subject to diminishing returns in PvP.
寒冰刺骨的效果現在在PVP中會受到遞減的效應。

-  Frostbolt: Damage on rank 12 has been increased slightly to ensure
   it did more damage than rank 11 at all levels.
寒冰箭:等級12的傷害被稍微增加了,以保證它在任何等級都比11級的傷害高。

-  Hypothermia: If this debuff would prevent you from casting a spell
   on a given target, the button for that ability is now grayed out.
低體溫症:假如這個減益效果使你無法對特定的目標施放法術,那麼該法術的快捷鍵將會顯示為灰色。

-  Ice Armor: Rank 5 will now still trigger when all
   damage received is prevented by a damage shield, such as Mana
   Shield.
冰甲術:即使受到的傷害由盾吸收(例如法力護盾),冰甲術等級5的效果仍然能夠被觸發

-  Ice Block: This ability no longer makes mages immune to Weakened
   Soul from Power Word: Shield. However, using this ability now
   causes Hypothermia, making the mage unable to cast Ice Block
   again for 30 sec.
寒冰屏障:該技能將不能使法師免疫牧師的真言術:盾帶來的靈魂虛弱效果。
而且,使用該技能現在會有“低體溫症”效果,該效果使法師無法在接下來的30秒內再次使用此技能

-  Improved Fire Ward: This talent will now work correctly with rank
   6 of Fire Ward.
強化防護火焰結界:這個天賦現在能夠正確的作用於等級6的防護火焰結界

-  Invisibility: Clarified the tooltip on this ability to indicate
   any action breaks the invisibility affect.
隱形術:在技能說明中正確指出任何除了移動外的動作都會解除此法術效果

-  Molten Armor: This ability will no longer be triggered erroneously
   by some non-melee attacks, such as Feral Faerie Fire. It will also
   no longer break crowd controlling affects such as Polymorph.
熔火護甲:某些不是由近距攻擊造成的傷害將不再錯誤的觸發此效果。同樣的也不會
再破壞控場技能

-  Spell Steal: Stolen buffs that affect specific spells from the
   original target's class will no longer have any effect for the mage.
法術竊取:某些偷來的其他職業特定增益效果將不再對法師有效

-  The Arcane Blast debuff can no longer be dispelled.
祕法衝擊的減益效果將不再可以被驅除

-  Water Elemental: This pet will now come into the game with full
   health and mana, including that gained from a percentage of its
   master's stamina and intellect.
水元素:水元素現在被召喚時將會有全滿的生命力和魔力,另外將獲得召喚者部份
比例的耐力和智力

                                                                               
Paladins
聖騎士(此部份轉自PTT WOW板作者safy的翻譯)

-  Ardent Defender (Protection Talent) now reduces damage taken by
   6-30% when below 35% health.
忠誠防禦者(防禦系)現在降低傷害為 6/12/18/24/30%,當hp低於35%   

-  Avenger's Shield no longer has a minimum range. It may be used on
   any target within 30 yards.
復仇者之盾現在沒有最小射程,它可以對任何30碼內的目標使用

-  Avenger's Shield: The damage portion of this ability will now be
   applied even if the victim is immune to snare.
復仇者之盾現在即使目標免疫減速效果也可以造成傷害.

-  Blessing of Light: Paladins can now cast this as intended when they
   have Greater Blessing of Light on themselves.
光明祝福:當目標有強效光明祝福的時候可以施放以取代

-  Consecration: Corrected a tooltip typo. Low ranks of this ability
   being cast by high-level players are now being properly penalized.
當使用非最高等級奉獻的時候將會有法傷懲罰

-  Divine Shield: This ability no longer removes or prevents the
   Weakened Soul debuff.
聖盾術將不會移除虛弱靈魂

-  Eye for an Eye: Some spells did not trigger Eye for an Eye
   correctly. That has been fixed.
以眼還眼一些法術不能觸發,現在已經修正  

-  Fixed some data errors that caused Seal of Command and Seal of
   Blood to generate more threat than intended.
關於命令聖印和血之聖印獲得更多仇恨的問題已經修正

-  Forbearance: It is no longer possible to use a macro to gain the
   benefit of Avenging Wrath and Divine Shield at the same time.
不能使用巨集雙開 聖盾術和復仇之怒

-  Forbearance: If this debuff would prevent you from casting a spell
   on a given target, the button for that ability is now grayed out.
要是有減益法術防止你對目標施放一個法術,該法術按鍵將會變成灰色 

-  Greater Blessing of Kings: The cost for this blessing is now twice
   the cost of Blessing of Kings, instead of a fixed cost of 150.
強效王者祝福:修正為施放法力消耗150

-  Greater Blessing of Sanctuary 2: The range on this spell was
   incorrectly set to 30 yards. It has been changed to 40 yards.
強效庇護祝福:射程從30碼修正為40碼

-  Greater Blessing of Wisdom 3: The range on this spell was
   incorrectly set to 30 yards. It has been changed to 40 yards.
強效智慧祝福:射程從30碼修正為40碼

-  Hammer of Wrath: Rank 4, damage increased.
等級4憤怒之槌傷害強化

-  Illumination: This talent now only gives 50% of the mana cost of
   the critical heal. It also now returns the correct amount of mana
   when used with ranks 4 and 5 of Holy Shock.
啟發:治療系法暴從100%回法降低成50%,另外等級4和5神聖震擊將可以作用
(但是Server實際上的是60%)

-  Improved Concentration Aura (Protection Talent) no longer increases
   resistance to Interrupt/Silence mechanics, but instead reduces the
   duration of Interrupt/Silence mechanics by 10/20/30%.
強化專注光環(防護系天賦):
不再強化 抵抗中斷和沉默 取代的是降低中斷和沉默技能的持續時間10/20/30%

-  Improved Sanctity Aura now increases all damage caused by affected
   targets by 1/2% and no longer increases healing done to affected
   targets.
強化聖潔光環將提高所有傷害1/2%,而不會提高目標治療效果

-  Improved Seal of Righteousness:  The percentage increase in damage
   from this talent is now applied after all bonuses from items and
   effects which increase your spell damage.
強化正義聖印: 現在道具提升的法傷也會提高效果

-  New Protection Talent added: Improved Holy Shield, 2 ranks:
   Increases damage caused by Holy Shield by 10/20% and increases the
   number of charges of Holy Shield by 2/4.
現在防禦系天賦追加: 強化神聖之盾,2/2

-  One-Handed Weapon Specialization (Protection): Now increases
   all damage caused by the paladin by 1-5% while a one-handed weapon is
   equipped.
單手武器專精(防護系): 現在所有傷害提高1/2/3/4/5% 當聖騎士裝備單手武器時

-  Seal of Blood: This seal will no longer cause additional chances
   for weapon procs to trigger.
血之聖印: 此聖印效果將不會觸發武器本身的特效

-  Seal of Righteousness: This seal will no longer cause additional
   chances for weapon procs to trigger.
正義聖印: 此聖印效果將不會觸發武器本身的特效

-  Seal of the Crusader: The rank 7 tooltip has been fixed to read
   the same as other ranks of this spell.
修正十字軍聖印等級7的敘述

-  Spiritual Attunement: First-aid generated healing will no longer
   trigger this ability. However, Lifebloom, Earth Shield, and
   Improved Leader of the Pack will now trigger it correctly. The
   tooltip has been adjusted to indicate it only works on healing from
   spells.
精神調和: 急救治療將不再觸發此效果,另外,生命之樹,大地之盾,和強化獸群
會觸發,而他將會標明只作用在治療法術

-  Spiritual Attunement: Mana is no longer healed if the paladin is
   at full health.
精神調和: 當玩家hp全滿時候將不會觸發回法

-  Stoicism (Protection) should now properly affect all magic effects cast by
the
   Paladin and no longer applies double its intended benefit to
   Blessing of Might and Blessing of Wisdom.
禁欲(防護系):正確的作用在所有法術效果,並且不會因為力量和智慧祝福的存在而產生雙倍效果

-  Vengeance (Retribution Talent) now increases Holy and Physical damage
   by 1/2/3/4/5% for 15 seconds following a critical hit, but the effect
   now stacks up to 3 times.
復仇(懲戒系天賦):當產生暴擊時強化神聖和物理傷害1/2/3/4/5% 維持15秒,可堆疊3次

-  Vindicator Aesom at Blood Watch will now correctly train a full range of
paladin  spells.
英雄氣慨和嗜血術將會作用在所有聖騎士的法術上

                                                                               
Priests
牧師(此部份轉自PTT WOW板作者handsomecrow的翻譯)
-  Binding Heal: The mana cost has been reduced by 32%. The tooltip
   has been adjusted to indicate it is a low threat spell, which was
   already the case.
束縛治療: 法力消耗減少32%。並在提示的地方改為標明出這是個低威脅的技能

-  Blackout: The delay on the stun effect has been reduced.
昏厥: 昏迷的延遲已被減少

-  Circle of Healing (Holy) effect increased.
治療之輪(神聖)的效果被增加

-  Empowered Healing and Holy Concentration now affect Binding
   Heal.
神聖專注及強力治療術(天賦)將會作用到束縛治療上

-  Focused Power (Discipline) now also increases the chance to hit with
   Mass Dispel, reduces the cast time of Mass Dispel but no longer
   increases the damage against feared targets.
能量專注:現在也會增加群體驅散的命中機率。並且減少群體驅散的施法時間
但不會增加傷害在被恐懼的目標上。
-  Holy Fire: The rank 9 tooltip has been corrected to indicate it
   does Holy damage.
神聖之火: 等級9的說明已被更正為神聖傷害

-  Holy Nova: Rank 2 will no longer receive double the
   intended increase in range from Holy Reach.
神聖新星: 等級2的神聖新星從神聖延伸天賦所增加的範圍不再是它應有的兩倍
也就是說現在點滿神聖延伸的話,2級神聖新星獲得的距離增加會是40%而非20%。

-  Mass Dispel mana cost reduced.
群體驅魔的法力消耗減少

-  Mind control no longer has a 100 yard range limitation in instances.
在副本內心靈控制將不會有100碼的距離限制

-  Pain Suppression now reduces damage taken by 65% and increases
   resistance to Dispel mechanics by 65% for the duration.\
痛苦抑制在作用時改為減少65%傷害且增加65%的抵抗消去機率

-  Power Infusion: This ability is now unuseable on Rogues or Warriors.
能量注入:現在不會作用在戰士以及盜賊身上。
-  Power Word: Shield: The Weakened Soul effect will no longer
   sometimes be re-applied while zoning with this buff on.
真言術:盾:當身上有盾的時候,區域切換將不會再度出現靈魂虛弱

-  Prayer of Fortitude: The range on rank 3 has been changed to match
   all other ranks of this spell.
堅韌導言: 等級3堅韌導言的距離將會跟其他等級的一樣  

-  Prayer of Fortitude, ranks 1 and 2, are now available on trainers.
堅韌導言: 等級1和等級2可以跟訓練師學

-  Prayer of Mending: This spell is now affected by Silent Resolve,
   Amplify Magic, and Dampen Magic.
癒合導言: 無聲消退、魔法抑制、魔法增效將會對此法術有作用

-  Prayer of Shadow Protection, rank 1, is now available on trainers.
暗影防護導言等級1將可以從訓練師學習

-  Reflective Shield: When this effect is triggered, the priest will
   no longer be forced to stand up.
反射之盾: 當此技能被觸發時,牧師將不會被強迫站起來

-  Shadowfiend: This pet will now come into the game with full health
   and mana, including that gained from a percentage of its master's
   stamina and intellect.
暗影惡魔: 進場時將會是滿血滿魔的狀態,血量和魔量是根據主人的
耐力及智力來決定

-  Shadowfiend: The Shadowfiend will now correctly attack your target
   even if it is neutral or non-aggressive.
暗影惡魔:現在將會正確的攻擊你的目標,不論是否為中立或者是沒有Aggro狀態。

-  Shadowfiend: Increased the Shadowfiend's chance to hit higher level
   enemies.
暗影惡魔:增加命中高等級的敵人的機會。
-  Shadowguard: The rank 7 tooltip is now consistent with all other
   ranks of Shadowguard.
暗影守衛: (食人妖牧師種族技)等級7的敘述將與其它等級一致

-  Shadow Weaving (Shadow): Effect reduced by 1% per rank and Mana Burn
   will now correctly trigger this talent.
暗影之波: 每個等級的效果將會減少1%且法力燃燒會正確的觸發此效果 

-  Shadow Word: Death: Cooldown increased to 12 sec and will now
   properly damage the casting Priest when it is reflected.
-  Silent Resolve: Some priest spells were unaffected by this talent.
   They should now all be affected.
-  Spirit of Redemption and Spiritual Guidance now work while the
   priest is in Shadowform.
-  Spirit Tap: This ability will no longer be triggered by killing
   some creature-cast totems.
-  Spiritual Guidance: This talent now works while the Priest is in
   Shadowform.
-  Surge of Light: Smite spells triggered by this talent will no
   longer sometimes critically strike. In addition, the free Smite
   granted will not consume the effect of Inner Focus. Holy Nova
   heals can now trigger Surge of Light as well.
-  Touch of Weakness: This spell can now activate Surge of Light.
-  Vampiric Touch: This spell now consumes the Inner Focus buff.
-  Weakened Soul: If this debuff would prevent you from casting a spell
   on a given target, the button for that ability is now grayed out.
靈魂虛弱:如果目標中的這個debuff存在時,牧師的盾這個按鈕將變成灰色。
                                                                               
Rogues
盜賊(此部份轉自PTT WOW板作者lovewait的翻譯)
-  Added a new double-attack animation for Mutilate.
為殘肢增加的新雙重攻擊動畫。

-  Added a visual, sound, and combat log message when the Cheat Death
   talent saves the rogue from death.
為盜賊發動欺騙死神時增加視覺,聲音,並且與戰鬥訊息。

-  Blade Twisting: The delay on the daze effect has been reduced.
劍刃扭轉︰在暈眩效果的延遲已經被降低。

-  Cloak of Shadows: The tooltip has been adjusted to indicate this
   ability removes hostile effects, rather than dispels them. Cloak
   of Shadows does not count as a dispel, and will not interact with
   dispel resistance or effects triggered by dispelling. This ability
   no longer removes the Weakened Soul debuff.
-暗影披風︰調整說明為除去敵對的Debuff,而不是驅逐他們。這項技能不視為驅逐,並
且將不與透過驅逐引發的抵抗或者影響。且不再消除盾虛弱的debuff。

-  Deadly Throw: This ability will now damage hunters and their pets
   when they are affected by The Beast Within or Bestial Wrath.
   Those targets will still be immune to the movement impairing portion
   of Deadly Throw.
-擲殺︰ 這個能力將對獵人和他們的寵物進行傷害當獵人使用獸心或是狂野怒火。 但那
些目標依然免疫擲殺的行動限制

-  Fixed a data error that caused Ghostly Strike and Riposte to
   generate more threat than intended.
-修正鬼魅攻擊和還擊產生更多的威脅的錯誤。

-  Fixed a bug where the Silence effect on Garrote was getting
   resisted too often.
-修正絞喉的沉默效果太經常被抵抗的錯誤。

-  Gouge: This ability will no longer trigger poisons (and thus break
   itself).
鑿擊︰ 這技能將不再觸發毒藥(因此破壞本來效果)

-  Insignia of the Alliance/Horde and Medallion of the
   Alliance/Horde now remove Fear, Stun and Polymorph effects
   and no longer remove Charm effects.
聯盟和部落徽記現在將除去恐懼,昏迷,變形影響 但是不再解除魅惑。

-  Improved Sap (Subtlety) renamed Dirty Tricks: Increases the
   range of your Sap and Blind abilities by 2/4 yards and reduces
   the energy cost of your Sap and Blind abilities by 25/50%.
強化悶棍為重新命名為卑鄙手段︰增加2/4碼的你的悶棍和致盲射程並且降低
25/50%的悶棍和致盲的能量。

-  Increased the frequency and amount of Blinding Powder found in
   pickpocketed junk boxes.
增加偷廢物箱子裡獲得致盲粉的數量跟頻率。

-  Mutilate: This ability will now always consume the Cold Blood
   buff when it strikes an opponent.
殘肢攻擊︰ 這個能力將會消耗掉冷血的buff。

-  Poisons: The difficulty of dispelling these is now based off the
   level of the player, not the level of the weapon the poison is
   applied to.
毒藥︰驅散的難度將建立於玩家等級而不是武器上的毒藥等級

-  Reduced the reagents required to create most poisons.
降低製作毒藥的材料。

-  Remorseless Attacks(Assassination): Hemorrhage added to the buff
   tooltip. This ability will no longer trigger from killing totems.
冷酷攻擊: 現在增加出血到冷酷攻擊的說明中。這能力將不再從殺死圖騰引發。

-  Rogue poisons no longer have charges.
盜賊毒藥不再有次數(充能)

-  Sap no longer removes you from stealth when used.
悶棍將不再解除潛行狀態

-  Shadowstep (Subtlety): The cooldown has been reduced to 15 seconds.
暗影閃現 : 冷卻時間已經被降低到15秒。

-  Stealthwill now be broken correctly by damage shield such as Oil
   of Immolation.
潛行將會正確地被傷害型盾(閃電盾)或是獻祭之油破壞。

-  Surprise Attacks (Combat): This talent now correctly prevents
   Envenom from being dodged.
出奇攻擊 :這項技能將正確地讓毒化不被閃躲。

-  Sword Specialization: This ability now grants extra yellow attacks
   instead of extra white attacks.  This change will make Sword
   Specialization no longer reset the weapon swing timer when it
   triggers off special attacks, and results in a net increase in damage
   dealt.
劍專精: 現在改為立即觸發黃字傷害而不是白字攻擊,發動不再重置普攻時間。
                                                                               
Shaman
薩滿(此部份轉自PTT WOW板作者wildbloodcat的翻譯)
-  Earth Elemental Totem: This pet will now come into the game with
   full health, including that gained from a percentage of its master's
   stamina.
地元素圖騰:這個寵物將會滿血進場,包括其主人的耐力加成。

-  Earth Shield: Adjusted the tooltip to indicate this ability works
   against all types of attacks, not just melee. This ability will also
   now properly trigger only from taking direct damage effects.
大地護盾:調整功能說明以顯示此技能對所有種類的攻擊皆有效果,並非只有
近戰。這個技能現在也將只被直接的攻擊所觸發。

-  Earth Shock: Rank 8 is now properly considered an Interrupt effect
   for talents and abilities that affect interrupts.
地震術:現在第八階能好好的被視為一項干擾效果,使其受到增強干擾的天賦
以及技能的加成。

-  Elemental Focus: This talent now reduces the cost of the next
   damage spell by 60%. It will also now trigger from bonus spells cast
   by Lightning Overload.
元素集中:這個天賦現在降低成下一個傷害性法術降低60%的法力需求。現
在閃電超載天賦所施展的額外法術也能觸發這個技能。

-  Eye of the Storm (Elemental): Clarified the tooltip on this talent
   to indicate it only works with Shaman spells.
暴風之眼(元素):在功能說明上註明這個天賦它只對薩滿法術起作用。

-  Fire Elemental Totem: This pet will now come into the game with
   full health and mana, including that gained from a percentage of its
   master's stamina and intellect. It will also now properly get
   increased stamina from a percentage of its master's stamina.
火元素圖騰:這個寵物滿血滿魔進場,包括其主人的耐力以及智慧加成的點數。
同時它的耐力也能好好的被主人的耐力加成。

-  Flametongue Weapon: This effect will no longer trigger while you
   are disarmed.
火舌武器:當你被繳械時,此效果不再會被觸發。

-  Frostbrand Weapon: Rank 6 now properly receives increased
   effect from spell damage bonuses.
冰封武器:現在第六階能好好的經由法術傷害加成增加效果。

-  Healing Focus: The tooltip has been adjusted to indicate it only
   works with Shaman spells. e.g.: Does not work with Gift of the
   Naaru.
治療集中:功能說明已調整成顯示為它只對薩滿法術作用。例:對那魯賜福
沒有作用。

-  Healing Way: This talent now correctly modifies the healing done
   after all bonus effects have been applied.
治療之路:這個天賦現在能正確的修正所有醫療加成後的治療量。

-  Heroism: Training cost increased to match the cost of Bloodlust.
英勇氣概:訓練費增加至與嗜血術相同。

-  Lightning Shield: Ranks 8 and 9 of this spell now trigger correctly
   while mounted.
閃電盾:這個法術的第八階以及第九階在騎乘時能正確的觸發。

-  Magma Totem: This totem will now correctly do damage on its 10th
   tick, right before despawning.
熔岩圖騰:現在這個圖騰能再它消失前,正確的做出第十次傷害。

-  Mana Spring Totem: Duration increased to 2 minutes.
法力之泉圖騰:持續時間增加至兩分鐘。

-  Mana Tide Totem: This totem will no longer sometimes grant mana
   after it has been destroyed. It will also consistently grant mana 4
   times instead of sometimes 3 and sometimes 5.
法力之潮圖騰:這個圖騰將不再會在摧毀後有時還會恢復法力。它的法力
恢復也將固定為四次,而不再有時三次、有時五次。

-  Healing Stream Totem: Duration increased to 2 minutes.
治療之泉圖騰:持續時間增加至兩分鐘。

-  Mental Quickness: This talent now correctly reduces the cost of
   Purge, Flame Shock, Frost Shock, Earth Shock, Bloodlust,
   Heroism, Lightning Shield, Cure Poison, and Cure Disease.
思想迅捷:現在這個天賦能正確的降低淨化術、烈焰震擊、冰霜震擊、地震
術、嗜血術、英雄氣概、閃電盾、消毒術以及袪病術的法力需求。

-  Nature's Guardian (Restoration): Some spells and abilities did not
   trigger this talent. That has been fixed.
自然引導(恢復):一些法術以及能力並不會觸發這個天賦。這個問題已修
復。

-  Restorative Totems (Restoration): This talent no longer gives a
   bonus to a variety of jewelcrafting items.
恢復圖騰(恢復):這個天賦不再給予寶石物品加成。 

-  Trainer Animations: All new Shaman abilities will now correctly play
   the training animation when learned.
訓練師動畫:現在學習新薩滿技能時,訓練的動作能正確的播放。

-  Water Shield: When a Shaman with this spell active is afflicted
   with Cyclone, the charge burned will now grant mana.
水之盾:當薩滿啟動這個技能被龍捲風玩弄(默)時,charge 消耗後也會
獲得法力

-  Windfury Weapon: Mixing two different ranks of Windfury Weapon
   while dual-wielding will no longer increase the number of Windfury
   Weapon procs.
風怒武器:混合兩種不同位階的風怒武器雙持將不再增加風怒武器的特效次數。

-  Windfury Weapon: A bug with this spell was making off-hand procs
   receive less bonus damage than intended.  It is now fixed.
風怒武器:這個法術有個bug會令副手武器的特效受到少於預期的傷害加成,這已經修正。
                                                                               

Warlocks
-  Aftermath: The delay on the daze effect has been reduced.
-  Amplify Curse: This ability is now consumed correctly by a
   Curse of Doom casting.
-  Conflagrate: The button for this ability will now be greyed out when
   your current target does not have Immolate.
-  Create Healthstone: These abilities will now be sorted in rank
   order in your spellbook.
-  Create Spellstone: These abilities will now be sorted in rank order
   in your spellbook.
-  Curse of the Elements and Curse of Shadow now have a duration of
   2 minutes when used on PvP targets.
-  Curse of Tongues now has a 12 second duration when used on PvP
   targets.
-  Dark Pact: This ability is now unuseable while the mana and health
   of a pet are being adjusted by pet scaling.
-  Death Coil is now is now subject to diminishing returns in the Horror
   category.  Currently, only Death Coil is in this category.
-  Demonic Knowledge: This ability will now work with enslaved demons.
-  Enslave Demon: The health bar and mana bar for enslaved demons will
   no longer appear to go down when they become enslaved.
-  Felguard: This pet will periodically check to see if you know the
   talent which allows you to summon it, and die if you do not know the
   talent.
-  Fixed some data errors that caused Soul Leech and Conflagrate to
   generate more threat than intended.
-  Improved Drain Soul: This talent will no longer trigger when a
   creature other than the one you are draining dies.
-  Insignia of the Alliance/Horde and Medallion of the
   Alliance/Horde now remove Fear, Stun and Slowing effects and
   no longer remove Charm and Polymorph effects.
-  New art added for Ritual of Souls channeling focus and Soulwell
   created by the spell.
-  Ritual of Souls no longer consumes a Soul Shard when cast in
   arenas.
-  Seed of Corruption: This spell will now interact properly with
   town guards when bystanders are hit by its detonation in a duel.
-  Shadowfury now properly benefits from the Intensity talent.
-  Soulstones:  Soulstones can no longer be used on targets not in
   your party or raid.  In addition, the soulstone buff will now be
   removed if the target or caster leaves the party or raid.
-  Spell Lock (Felhunter) duration reduced to 5 seconds (rank 1) and 6
   seconds (rank 2), and cooldown reduced to 24 seconds.
-  Soulwell now plays a sound and visual effect when you create a
   Healthstone through using it.
-  Soul Link: Adjusted tooltip to explain that the damage transferred
   to the pet cannot be prevented. The functionality remains unchanged.
   This ability will now work with enslaved demons.
-  Unholy Power: The tooltip has been corrected to indicate it works
   with the Imp's Firebolt.
                                                                               
Warriors
-  Bloodrage: It is no longer possible to gain extra rage from this
   ability by using tradeskills to keep you in combat.
-  Charge, Intercept and Intervene now suppress all Slowing
   effects while charging the target.
-  Charge: This ability will now properly cause the warrior to go into
   combat with its target.
-  Commanding Shout: This ability now increases your max health, but
   keeps your percentage health constant.
-  Death Wish and Enrage effects no longer stack.
-  Execute: When used with Sweeping Strikes, ranks 6 and 7 of this
   ability will no longer cause full damage to secondary targets who are
   not wounded.
-  Flurry: Ranks 1-4 will no longer trigger from ranged critical
   strikes.
-  Flurry, Fury Talent, now increases attack speed by 5/10/15/20/25%,
   reduced from 10/15/20/25/30.
-  Heroic Strike: The rank 10 tooltip now includes specific
   values for the bonus damage against dazed targets.
-  Improved Hamstring: The delay on the immobilize effect has been reduced.
-  Improved Revenge: Reduced the delay on the stun landing from a
   successful Revenge.
-  Insignia of the Alliance/Horde and Medallion of the
   Alliance/Horde now removes Immobilizing, Stun and Polymorph
   effects and no longer remove Slowing effects.
-  Shield Slam: Rank 3 of this ability no longer gets its cost reduced
   twice by the Focused Rage talent (Protection).
-  Spell Reflection no longer has a global cooldown.
-  Sweeping Strikes: This ability will no longer be modified erroneously
   on additional targets by percent modifiers to your damage.
-  Sword Specialization: This ability now grants extra yellow attacks
   instead of extra white attacks.  It also grants rage based on the
   speed of your weapon.  This change will make Sword Specialization
   no longer reset the weapon swing timer when it triggers off special
   attacks, and results in a net increase in damage dealt.
-  Victory Rush: The tooltip has been adjusted to calculate the damage
   it deals correctly, 45% of Attack Power, not 35%.


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